Plaid Hatter

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I don't think Anita Sarkeesian's videos should be treated as an extension of the PMRC mindset. She's pointing out misogynistic tropes in video games, not advocating censorship. I mean hell, she starts her first video in the series saying that even though she's pointing out problematic aspects of games, that doesn't mean those games shouldn't be played or enjoyed. I don't understand why she's getting as much flack as she is.

theneedledrop:

Anita is getting flack because she’s an ignorant outsider. I’m not even a gamer, and this is apparent to me.

Whether you agree the content Anita showcases is misogynistic, offensive or not, most of her videos function on the same, flawed premise: That the negative gender stereotypes she finds in these games are harmful to the gamers that play them. She argues that these games somehow ingrain negative gender stereotypes in the individuals that play. They hurt women via perpetuating these stereotypes, essentially.

This is pure, unsubstantiated BS. Anita would never fund an actual study with the tens of thousands of dollars she’s raised, because she knows any such study wouldn’t work in her favor. It’s easier to buy a bunch of video games, cherrypick the most offensive parts for ignorant viewers, and then keep the rest of the money for yourself and your organization, right?

You’ve gotta wake up to the truth: Anita’s videos are about as effective and as enlightening as an elementary school screening of Reefer Madness

Media—especially popular media—reflects already-existing norms, ideas, concepts, and sentiments in a society, it doesn’t dictate them to consumers. Slasher flicks don’t make serial killers. Grand Theft Auto doesn’t increase the probability of shooting sprees. Gangsta rap doesn’t create gangs. The game Bully doesn’t create bullies. Reading 50 Shades of Grey probably doesn’t increase the likelihood of the reader getting tied up and whipped for sexual pleasure either.

If EA Games were to somehow create and sell a video game titled Mysogyny: Women Suck, the only people who would buy and enjoy such a game would be individuals who already agreed with the game’s clearly stated ideology. Anyone else buying and enjoying the game probably just dabbles in whatever fantasy the game presents during gameplay only. 

The probability of this game somehow CREATING a misogynist is about as likely as your local library’s copy of Mein Kampf creating a Nazi. Any such result would be minuscule if charted in a study of any sort.

As a kid, teen, and adult, I’ve been exposed to TONS of media that has displayed women as the weaker, more submissive, and more sexually desirable gender. However, this is not something I feel is reality. Why? Strong female role models, good upbringing, friends, family, amazing wife, and plenty of real-life interactions with women. FUCK A VIDEO GAME! A healthy reality ALWAYS trumps a fantasy. 

If you really want to change hearts and minds when it comes to gender roles in society, you’ve got to work on changing that society’s reality, not its media—especially media that so explicitly deals in fantasy. I know we tend to blame the media for a lot of our ills, but your real-life interactions and role models play a larger role in guiding your moral and social outlook than any music, movie, game, or book you’ll ever consume.

Anita is on the most foolish of errands, but y’all are eating it up like a hot pizza. Looking for positive gender roles in a game like Hitman is like looking for positive gender roles in any of the three Expendables films. There’s nothing applicable to real life in Hitman because the game’s not meant to guide anyone through real life. It’s a violent video game, not a dating advice show. There aren’t a whole lotta healthy social norms in the game because it’s not meant to portray any sort of normality.

NOW DON’T GET IT TWISTED: I do understand that violent, male-pandering video games persist in the video game industry. They make a lot of money, yes. And I completely acknowledge that a lot of what’s in games like Hitman, Manhunt, and Grand Theft Auto isn’t exactly, uh, healthy when it comes to the gender roles displayed. There’s a definitely a lack of female leading roles in many games, too.

However, it’s not like there aren’t alternatives here. There are plenty of non-violent, positive indie and mainstream games out there that would love more customers. And there could be MORE if we supported this sect of the industry. If Anita really cared about the future of the video game industry in relation to her cause, well, then she’d encourage all of her fans to purchase video games that work outside the negative gender stereotypes and violence of games like Hitman. It’s that simple. Supply and demand might have created Hitman, but it can just as easily create games with positive messages and gender roles, and it already has. You just have to buy them and be willing to support future releases that fit in with your taste.

But Anita is no gamer, and most of her supporters aren’t either. They’re outsiders that want to see change in a market they don’t participate in. Anita’s lack of experience is plain as day, yet, she’s lauded as some kind of expert. What if we applied the same angle to me right here:

Would you take my metal reviews seriously if I owned no metal records? Didn’t listen to metal? Had no real history with metal? Disliked metal? Constantly criticized metal with surface-level complaints like it being too loud, satanic, violent, angry, and perpetuating dangerous, overly masculine gender stereotypes? No, you wouldn’t. No one—except people equally ignorant to metal—would take me seriously. I’d be an ignorant outsider, which Anita is when it comes to gaming.

And I still stand by my PMRC comparison, too. I see similarity in her determination to find social dangers where there really are none. Yeah, Anita has nowhere near the same level of power or political influence, and she probably never will. And she probably won’t try to pull off the same censorship stunts due to the inevitable failure of trying to enforce or legislate any such censorship. It would be more beneficial to her to stay on the sidelines and collect her fundraising bucks as she highlights games she deems misogynistic. I agree America’s got a long way to go when it comes to creating social equality between the genders, but video games are nowhere near the root of the issues we need to address. They’re just an easy target for the quick to complain.

All in all, it’s same shit, different decade. People have been whining and moaning over “harmful” media for generations. And it should be no surprise that those desperately seeking to be offended lose every time. You can be on that side if you want, but just be a good sport when you take your “L”.

supahbeefcakes:

sixmilliondeadinternets:

returnreturndecide:

theneedledrop:

diarrheaworldstarhiphop:

endgaem:

bwarch:

endgaem:

moonstruck2:

endgaem:

Remember when I talked about feminists who look for reasons to be offended? This is exactly what I was talking about.
It’s one thing to enjoy playing video games and happen by a scene which is genuinely fucked up (I mean chances are it was intended to be fucked up; it’s like people complaining about the violence and drug use in Far Cry games), but it’s entirely another thing to grind through something you don’t even enjoy for a demographic you evidently dislike playing content that you barely understand, removing context and information, just so you can have a reason to take offence. It’s pathetic.

Let me get this straight. she plays a game for 8 hours, looking to be offended, and is mad when she can’t find something.

Yep, you got it on point.

The problem I have with this post is that Anita is doing research when she does this. “capture a particular scene” refers to her work in Femfreq about criticizing certain tropes and whatnot.
She played a game that she didn’t enjoy for the sake of that show and for that research. I’d prefer her work to be well-researched than otherwise.
Also, unpleasant in this context can totally refer to a game that she finds issue with from a writing standpoint, or issue with from a gameplay standpoint. Without further clarification we don’t even know.
I still haven’t even gotten around to watching Femfreq, I don’t even know if I’ll agree with it. More than likely as with most videos that offer this opinion shenanigans I’ll agree and disagree throughout. But this post is criticizing her in a really dumb way considering what she does. Research, guys, I mean really. “Looking for things to be offended about” My gods.

I feel as though you and another user who has responded similarly do not fully understand how either Anita Sarkeesian or Feminist Frequency operates. The purpose of her web series is, as you said, to point out tropes in video games and possible misogynistic behaviour which (in their eyes) is either encouraged or at the very least not discouraged. The problem, though, is Anita does exactly what I described; she looks for reasons to be offended in video games, often, and has at times even ignored in-game prompts to prove her (moot) point.
A prime example that a couple other people brought up early on is her play-through of Hitman Absolution, which is summarized here. In it, she claims that players are encouraged to perform “misogynistic behaviour”, and that even though it isn’t mandatory, it’s “implicitly encouraged”.
What she fails to mention is that…fuck it, I’ll let the analysis do the talking:

Anita then shows a clip of Hitman Absolution, depicting the player character knocking out and dragging the bodies of female strippers around the floor.
While this is happening, the player score counter in the top corner of the screen is actually GOING DOWN.Hitman Absolution doesn’t “implicitly encourage” killing or knocking out civilians, female or otherwise. It actuallydiscouragesthat kind of behavior, by activelypenalizingthe player for it.
So we end up with a case of Anita using video footage that proves wrong the very point she’s making at the time.
Furthermore, only an idiot player is going to interfere with the strippers anyway, as they’re incredibly easy to sneak past, and they only hurt your score if you try interacting with them in any way.
Not only this, but she suggests that the player “cannot help” but perform obscene acts on female NPCs.

Anita Sarkeesian:The player cannot help but treat these female bodies as things to be acted upon,because they were designed, constructed and placed in the environment for that singular purpose. Players are meant to derive a perverse pleasure from desecrating the bodies of unsuspecting virtual female characters.

Once again using footage from Hitman Absolution.

What she DOESN’T show is thatyou can kill / knock out male characters, strip them of all their clothes, and leave them lying around in their underwear and/or dumped in a dumpster. Which is something you CANNOT do to female characters (take all their clothes, I mean), and is arguablyworsethan what you CAN do to female characters (kill them / knock them out, drag them around, — and not much else).

She’s done this with a number (and I say a number because she hasn’t even followed through with the rest of the videos she has promised) of her other femfreq videos; this isn’t an isolated incident in the slightest.
So when I and others interpret what she’s said as looking for reasons to be offended it’s based on knowing these things prior to coming to that conclusion; that is, knowing that she has at times intentionally ignored in-game prompts and completely disregarded context just so she would have a reason to be offended by some bullshit “trope” in a video game. It’s happened before, and so it’s no surprise that it could also be the case here.

Yeah.
It’s cherry picking. It’s the fact she is deliberately playing through a game, ignoring 8 hours of context or gameplay mechanics to pull one scene she knows exists (see: her public appeals for her fans to tell her about scenes or abilities in games she hasn’t yet played that support her argument prior to doing “research”) to get a brief clip outside of said context to prove a point.
Here’s a terrible half-assed analogy: Say I were to do a video series on problematic tropes women make in public to address and made an open call for people to give me examples that support the argument of the episode, such as saying “I need examples of women being gold diggers for my gold digger episode.” My inbox gets flooded by misogynistic manlets sending me links to shitty bait videos like this “Gold Digger Car Prank" and i proceed to make a video arguing that women are gold diggers with citations to examples like these. You can’t dispute these cherry picked videos exist and show women being lead into doing "problematic" or upsetting things - but the whole argument is loaded with exceptions to the rule, showing questionable examples that are constructed to produce positive results, otherwise rigged to prove a pre-established conclusion that disregards the fact that I’m using crude statistical outliers to argue the nature of a whole that simply is deceptive or often not true. Chances are, that gold digger videos required multiple takes and probably left out examples where the creators failed to lure subjects into their prank or where girls simply told them to fuck off with their shiny car and grow up. As a result, the manlets who watch my videos get erect on their confirmation bias and believe all women are gold diggers. Mission accomplished.
This is why I feel these videos are often concerning. You can tell me my comparison to a dumb “gold digger” series is false equivalence, but it’s the act of casting a net to find nothing but examples to support the argument, no matter how insignificant they are in incidence, to portray the whole of an industry as plagued by it that irritates me. It’s the act of disregarding research that potentially contradicts my argument to mislead and creating hysteria.
But that’s all I’ll have to say on that in regards to critical analysis. To it’s credit, it HAS made developers smarten up and be a bit more self aware of their game plot design, but I still get flank flustered at how the videos are constructed and how otherwise potholed and basic they are argued.


Anita Sarkeesian is the latest embodiment of all those bored, middle-class, clueless adults who cried “WOLF” in the 80s and 90s over heavy metal and rap music. They grifted people out of their money via “fundraising,” started action committees, brought artists to court, and conducted “research” that pointed out the dangers of songs like Twisted Sister’s “We’re Not Gonna Take It.
Anita’s video game witch hunt is just another wave of PMRC-style bullshit, but of a different ideological flavor.
The game Hitman is about as dangerous to women as the song “Fuck the Police” was dangerous to cops. In the wake of this Mike Brown situation, the original outcry over that track leading to the senseless murder of police officers seems terribly ironic.

Anthony FanTASTIC

The Internet ‘s most based music nerd.

this is long but important. if anyone is ever under the delusion that what Anita is doing is important in any way, please show them this post.
Anita thinks she is enlightening the game world by pointing out how certain tropes are misogynistic but that DOESNT MEAN FUCKING SHIT. Literally everyone knows they’re misogynistic. They’re tropes BECAUSE they’re misogynistic. Telling people “hey games where princesses are kidnapped and hookers are murdered are misogynistic” is NOT FUCKING NEWS.
So the logical next step would be to go deeper. It’s a moot point that these tropes are misogynistic. So why do they keep happening? What’s going on in the minds of the industry, in society at large, where people shrug off accusations of misogyny and keep endorsing these tropes time and time again? And what needs to change so it stops happening?
THAT’S what I want to know, Anita. THAT’S how you can bring something new to the table and put your funding to good use. THAT’S what will bring relevance and value to your content, and earn people’s respect for putting yourself out there, instead of gloating over an “argument” - namely, that tropes that demeaningly portray women are a Bad Thing - that was won by first-wave feminists and accepted by all of society before you were even born. THAT’S HOW YOU CAN BEGIN TO MAKE THE CHANGE YOU CLAIM TO BE FIGHTING FOR.
but you won’t, ever. because it’s way easier to play video games for the express purpose of getting mad at them, and read off the same laundry list of harmful tropes and exploited female characters that anyone can find on tvtropes in 10 seconds, and let the cash and controversy trickle in.
fuck you.

supahbeefcakes:

sixmilliondeadinternets:

returnreturndecide:

theneedledrop:

diarrheaworldstarhiphop:

endgaem:

bwarch:

endgaem:

moonstruck2:

endgaem:

Remember when I talked about feminists who look for reasons to be offended? This is exactly what I was talking about.

It’s one thing to enjoy playing video games and happen by a scene which is genuinely fucked up (I mean chances are it was intended to be fucked up; it’s like people complaining about the violence and drug use in Far Cry games), but it’s entirely another thing to grind through something you don’t even enjoy for a demographic you evidently dislike playing content that you barely understand, removing context and information, just so you can have a reason to take offence. It’s pathetic.

Let me get this straight. she plays a game for 8 hours, looking to be offended, and is mad when she can’t find something.

Yep, you got it on point.

The problem I have with this post is that Anita is doing research when she does this. “capture a particular scene” refers to her work in Femfreq about criticizing certain tropes and whatnot.

She played a game that she didn’t enjoy for the sake of that show and for that research. I’d prefer her work to be well-researched than otherwise.

Also, unpleasant in this context can totally refer to a game that she finds issue with from a writing standpoint, or issue with from a gameplay standpoint. Without further clarification we don’t even know.

I still haven’t even gotten around to watching Femfreq, I don’t even know if I’ll agree with it. More than likely as with most videos that offer this opinion shenanigans I’ll agree and disagree throughout. But this post is criticizing her in a really dumb way considering what she does. Research, guys, I mean really. “Looking for things to be offended about” My gods.

I feel as though you and another user who has responded similarly do not fully understand how either Anita Sarkeesian or Feminist Frequency operates. The purpose of her web series is, as you said, to point out tropes in video games and possible misogynistic behaviour which (in their eyes) is either encouraged or at the very least not discouraged. The problem, though, is Anita does exactly what I described; she looks for reasons to be offended in video games, often, and has at times even ignored in-game prompts to prove her (moot) point.

A prime example that a couple other people brought up early on is her play-through of Hitman Absolution, which is summarized here. In it, she claims that players are encouraged to perform “misogynistic behaviour”, and that even though it isn’t mandatory, it’s “implicitly encouraged”.

What she fails to mention is that…fuck it, I’ll let the analysis do the talking:

Anita then shows a clip of Hitman Absolution, depicting the player character knocking out and dragging the bodies of female strippers around the floor.

While this is happening, the player score counter in the top corner of the screen is actually GOING DOWN.
Hitman Absolution doesn’t “implicitly encourage” killing or knocking out civilians, female or otherwise. It actuallydiscouragesthat kind of behavior, by activelypenalizingthe player for it.

So we end up with a case of Anita using video footage that proves wrong the very point she’s making at the time.

Furthermore, only an idiot player is going to interfere with the strippers anyway, as they’re incredibly easy to sneak past, and they only hurt your score if you try interacting with them in any way.

Not only this, but she suggests that the player “cannot help” but perform obscene acts on female NPCs.

Anita Sarkeesian:
The player cannot help but treat these female bodies as things to be acted upon,because they were designed, constructed and placed in the environment for that singular purpose. Players are meant to derive a perverse pleasure from desecrating the bodies of unsuspecting virtual female characters.

Once again using footage from Hitman Absolution.

image

What she DOESN’T show is thatyou can kill / knock out male characters, strip them of all their clothes, and leave them lying around in their underwear and/or dumped in a dumpster. Which is something you CANNOT do to female characters (take all their clothes, I mean), and is arguablyworsethan what you CAN do to female characters (kill them / knock them out, drag them around, — and not much else).

She’s done this with a number (and I say a number because she hasn’t even followed through with the rest of the videos she has promised) of her other femfreq videos; this isn’t an isolated incident in the slightest.

So when I and others interpret what she’s said as looking for reasons to be offended it’s based on knowing these things prior to coming to that conclusion; that is, knowing that she has at times intentionally ignored in-game prompts and completely disregarded context just so she would have a reason to be offended by some bullshit “trope” in a video game. It’s happened before, and so it’s no surprise that it could also be the case here.

Yeah.

It’s cherry picking. It’s the fact she is deliberately playing through a game, ignoring 8 hours of context or gameplay mechanics to pull one scene she knows exists (see: her public appeals for her fans to tell her about scenes or abilities in games she hasn’t yet played that support her argument prior to doing “research”) to get a brief clip outside of said context to prove a point.

Here’s a terrible half-assed analogy: Say I were to do a video series on problematic tropes women make in public to address and made an open call for people to give me examples that support the argument of the episode, such as saying “I need examples of women being gold diggers for my gold digger episode.” My inbox gets flooded by misogynistic manlets sending me links to shitty bait videos like this “Gold Digger Car Prank" and i proceed to make a video arguing that women are gold diggers with citations to examples like these. You can’t dispute these cherry picked videos exist and show women being lead into doing "problematic" or upsetting things - but the whole argument is loaded with exceptions to the rule, showing questionable examples that are constructed to produce positive results, otherwise rigged to prove a pre-established conclusion that disregards the fact that I’m using crude statistical outliers to argue the nature of a whole that simply is deceptive or often not true. Chances are, that gold digger videos required multiple takes and probably left out examples where the creators failed to lure subjects into their prank or where girls simply told them to fuck off with their shiny car and grow up. As a result, the manlets who watch my videos get erect on their confirmation bias and believe all women are gold diggers. Mission accomplished.

This is why I feel these videos are often concerning. You can tell me my comparison to a dumb “gold digger” series is false equivalence, but it’s the act of casting a net to find nothing but examples to support the argument, no matter how insignificant they are in incidence, to portray the whole of an industry as plagued by it that irritates me. It’s the act of disregarding research that potentially contradicts my argument to mislead and creating hysteria.

But that’s all I’ll have to say on that in regards to critical analysis. To it’s credit, it HAS made developers smarten up and be a bit more self aware of their game plot design, but I still get flank flustered at how the videos are constructed and how otherwise potholed and basic they are argued.

image

Anita Sarkeesian is the latest embodiment of all those bored, middle-class, clueless adults who cried “WOLF” in the 80s and 90s over heavy metal and rap music. They grifted people out of their money via “fundraising,” started action committees, brought artists to court, and conducted “research” that pointed out the dangers of songs like Twisted Sister’s “We’re Not Gonna Take It.

Anita’s video game witch hunt is just another wave of PMRC-style bullshit, but of a different ideological flavor.

The game Hitman is about as dangerous to women as the song “Fuck the Police” was dangerous to cops. In the wake of this Mike Brown situation, the original outcry over that track leading to the senseless murder of police officers seems terribly ironic.

Anthony FanTASTIC

The Internet ‘s most based music nerd.

this is long but important. if anyone is ever under the delusion that what Anita is doing is important in any way, please show them this post.

Anita thinks she is enlightening the game world by pointing out how certain tropes are misogynistic but that DOESNT MEAN FUCKING SHIT. Literally everyone knows they’re misogynistic. They’re tropes BECAUSE they’re misogynistic. Telling people “hey games where princesses are kidnapped and hookers are murdered are misogynistic” is NOT FUCKING NEWS.

So the logical next step would be to go deeper. It’s a moot point that these tropes are misogynistic. So why do they keep happening? What’s going on in the minds of the industry, in society at large, where people shrug off accusations of misogyny and keep endorsing these tropes time and time again? And what needs to change so it stops happening?

THAT’S what I want to know, Anita. THAT’S how you can bring something new to the table and put your funding to good use. THAT’S what will bring relevance and value to your content, and earn people’s respect for putting yourself out there, instead of gloating over an “argument” - namely, that tropes that demeaningly portray women are a Bad Thing - that was won by first-wave feminists and accepted by all of society before you were even born. THAT’S HOW YOU CAN BEGIN TO MAKE THE CHANGE YOU CLAIM TO BE FIGHTING FOR.

but you won’t, ever. because it’s way easier to play video games for the express purpose of getting mad at them, and read off the same laundry list of harmful tropes and exploited female characters that anyone can find on tvtropes in 10 seconds, and let the cash and controversy trickle in.

fuck you.

brillohead:

kitkatpurrpurr:

brillohead:

I wanna lose weight but all I feel when I’m watching what I eat is hunger and i seriously hate that. im hungry now but im not eating cause i just ate like a few hours ago ugh, it sucks cause you dont really notice how far you’ve let yourself go until one day you’re sitting on your couch and whatever clothes you’re wearing feels tighter. or you get stare from people when you’re eating something shitty in public and its like fuck dude, leave me alone

maybe try working out more instead of watching your food as much? I mean watching what you eat is good to do and all but I’m the last person who should get after you about that. maybe try what I do and do a small something every night?

like I’ve started up my crunches every night. basically I do 20 normal crunches, then I do 10 side to side ones to work those ab muscles too.

nothing really big but over time it’ll help a bit.

I can’t do that cause I don’t have steady rides to the gym and I’m poor so the bus isn’t an option. I guess I could do crunches but ehhhhhhhhhhhh liek that will do anything to offset anything i ate.

Go for runs. Running is a good way to help. It’s simple and free. If you need to start small, start small, but by steadily doing this it’ll help you out.

(Source: youarejustwords)

I’m seriously losing my shit. I uploaded that picture to in20years.com and it recognized my hair and a pimple as a face. This little shit’s gonna grow on my face in 20 years.

reblog if you want anonymous opinions of you

(Source: deathology)

hedgehog-goulash7:

preludes-and-prufrock:

awwdish:

thestraggletag:

thestraggletag:

submariet:

VAN EYCK

I lost it at the end.

Okay, I had to check out the Van Eyck thing. I was a bit in denial because, come on, every single person can’t look like President Putin!

There are no words to describe how wrong I was.

Reblogging this for my art history class this semester

buwhahaha

The art historian in me had to reblog this.

(Source: cheekygeekymonkey)

brillohead:

cherry-flavored-sigh:

beenamistryart:

a while back i got really bored and drew some friends based off their facebook profile pictures

the first four are on tumblr (how exciting!): addark / beartier / cherry-flavored-sigh / brilloart

beena’s art is so good you guys

<3

I’m number 6. And I Tumbl in once in a blue moon.

(Source: who-started-this-fuckery)

All New X-Men #13

(Source: harlequinnade)